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Vehicles the studio has actually priced

There is no WARDOGS vehicle list from the studio: not on the store page, not in any announcement. What the launch changelog does instead is name a dozen vehicles while moving their prices and unlock levels around. A much shorter list than the fan wikis carry — and every number on it came from the studio.

A soldier aims a rocket launcher at an armoured truck driving toward him along a wooden fence, while a building behind erupts in dust and debris.
A soldier aims a rocket launcher down a lane at an armoured truck; behind it, a building comes apart in dust and debris. Screenshot: BULKHEAD / Team17, via the Steam store page.

Priced in the launch changelog

VehicleTrackBetaSeason 1
Artillery TankCareer$400,000$500,000
Little Bird with minigunsPilot$25,000$50,000
Z20 LakotaPilot$50,000$35,000
URALDriver$50,000$35,000
Dune BuggyDriver$35,000$25,000
Kodiak FlatbedDriver$15,000$35,000

Cheaper: the Lakota, the URAL and the Dune Buggy. Dearer: the minigun Little Bird, the Kodiak Flatbed, and the Artillery Tank, which went up by a hundred thousand and moved to Career level 90. Every row from Steam announcement — Pre-Load Live & Season 1 Changelog The full price list, including the gear that is not a vehicle, is on the cost planner.

Driver track unlocks that moved

VehicleWasNow
URALDriver 4Driver 3
Kodiak AssaultDriver 8Driver 6
Dune BuggyDriver 10Driver 8
Kodiak FlatbedDriver 2Driver 10
Large Supply CrateDriver 20Driver 16
URAL CoveredDriver 30Driver 18
URAL AttackDriver 40Driver 25
Humvee with minigunDriver 35Driver 30
Heavy TankCareer 35Driver 35

Every listed move except one came forward; the Kodiak Flatbed went the other way, from level two to level ten, and the Heavy Tank left Career for Driver. The Large Supply Crate is in the table because the changelog moved it on the Driver track, not because it is a vehicle. The changelog’s own summary of all this is that “Driver has also been rejigged to give a satisfying escalation through attack vehicles.” If you built a plan around beta levels, the progression page has what moved and what a season reset does to it.

What the changelog says about driving them

  • “Vehicle turrets now have a maximum operator rotation speed.”
  • “Fixed a DPI issue affecting tank aiming.”
  • “155mm, 122mm and flare deployables now take up more room in your loadout.”

All listed in Steam announcement — Pre-Load Live & Season 1 Changelog Helicopters get their own handling notes, and their own page: flying and what it costs.

Where to go for the rest of the garage

The changelog only touches vehicles it was changing, so it is not a catalogue. Dexerto’s vehicle wiki and the fan wikis like it carry far more names and variants, read off the game rather than out of an announcement. That is the trade: longer list, no studio behind the numbers.

What a vehicle earns back is the other half of the decision: the economy page has the studio’s one worked payout example, and the scoring page has why transport is worth cash at all.