When does WARDOGS unlock?
Storefronts show you a date in your own timezone, which is why the same launch gets reported as two different days. The underlying value is a single instant, and it is readable.
10 Sep 2026, 16:00 UTC
Steam’s own app_release_date for appid 1867240 is unix 1789056000, which is this instant. Everything below is derived from it.
Converted to six regions below.
| Where | Local unlock time |
|---|---|
| Los Angeles | Thu 10 Sept, 09:00 |
| New York | Thu 10 Sept, 12:00 |
| London | Thu 10 Sept, 17:00 |
| Berlin | Thu 10 Sept, 18:00 |
| Tokyo | Fri 11 Sept, 01:00 |
| Sydney | Fri 11 Sept, 02:00 |
Where the number comes from
Steam stores a release moment as a unix timestamp on the app record itself. For WARDOGS — appid 1867240 — that value is 1789056000. Everything on this page is computed from it, so there is no separately maintained date anywhere on this site that could drift out of agreement with the store.
Pre-load
Pre-load opened the evening before the unlock, alongside the Season 1 changelog published in Steam announcement — Pre-Load Live & Season 1 Changelog, 9 September 2026. Two things people expect from that and do not get: the download size has not been published anywhere official — the only official storage figure is the 50 GB on the system requirements — and pre-loading does not start the game early. The build stays locked until the instant above.
What launches at that moment
An Early Access build, not a finished release. The studio has described what that version contains and what it intends to add later, and the difference matters more than usual here because the metagame systems are explicitly still being built — see what Early Access includes. Before you decide, the price page covers the two editions and the anti-cheat page covers the requirement most likely to stop the game running on your machine.